Where Zylang Is Going
We're building the localization tool indie developers actually use — not yet another translator workflow.
Updated continuously. Have feedback? Tell us what to build next.
The 5 Pillars
5-Layer AI Pipeline
Q1 2026Context, tone, glossary, validation, autofix — all automatic
30 Languages
Q1 2026Full game-localization coverage across European, Slavic, CJK, Middle East, SE Asia
Project Context Profile
Q1 2026Character registry, locked glossary, do-not-translate, player gender
Glossary Violation Auto-Repair
Q1 2026Detect locked-term violations and fix them in a second pass
Gender Consistency Repair
Q1 2026PL/RU/UK/LT verb-ending checks against expected speaker gender
Ren'Py Engine Support
Q1 2026.rpy dialogue + strings blocks, native re-export
Free QA Audit Mode
Q1 2026Audit any translation file — placeholders, length, glossary, gender
Smart File Detection
Q1 2026Auto-detect JSON / CSV / PO / RPY / TXT with UTF-16 BOM handling
Zero-Workflow Instant Translate
Q2 2026Drop a file on the homepage, get back the translated file — no account, no setup.
Zero-WorkflowCharacter Voice Memory
Q2 2026Each speaker builds a voice profile from past translations — injected as prompt exemplars on the next batch.
Voice MemoryParser Interface + Godot CSV
Q2 2026Pluggable parser registry (ParserBase ABC). Godot multi-column CSV format (keys + language code columns) detected and round-tripped natively.
Engine NativeGodot Editor Plugin
Q2 2026One-click translate from inside the Godot editor — pick a file, choose a language, get the translated file written back. API-key authed, credit-aware.
Engine NativeString-Credit Metering + Quotas
Q2 2026Per-account monthly string credits (Free 70 / Indie 8K / Studio 40K), top-up credits, hard-stop with top-up CTA, and real token-cost tracking.
Zero-WorkflowGameMaker GMS2 Support
Q2 2026GMS2 localization CSV schema with type/comment columns.
Engine NativeRPG Maker MV/MZ Support
Q2 2026Map###.json + CommonEvents.json with event_command dialog parsing (code 401/405).
Engine NativeSteam / itch.io Folder Export
Q2 2026Download a ZIP in the exact folder layout your engine expects on Steam.
Direct PushGitHub Action / CI Hook
Q3 2026Trigger translation on every commit. Auto-detect new and changed strings — translate only the diff.
Zero-WorkflowAuto Persona Extraction
Q3 2026Skip the character form. The AI infers each character's personality from the first 100 lines you translate.
Voice MemoryCross-Project Archetypes
Q3 2026RPG warrior archetype learned once, reusable across every new RPG project you start.
Voice MemoryUnity Plugin
Q3 2026Drop the Zylang package in your Unity project. Translate from the editor. Preview in-scene.
Engine NativeUnreal Plugin
Q3 2026Unreal localization dashboard plugin with namespace-aware translation.
Engine NativeTwine / Ink Support
Q3 2026Narrative-engine native — passage, knot, stitch, and choice awareness.
Engine NativeXLIFF 1.2 / 2.0 Import
Q3 2026Drop in your existing Lokalise / Crowdin export. Switch in one upload.
Engine NativeCommunity Translation Beta
Q3 2026Public review links — your players suggest, you approve. Free human QA at scale.
CommunityContributor Reputation
Q3 2026Translator leaderboard with accepted-suggestion tracking. Builds your translator network.
CommunitySteamworks API Direct Push
Q3 2026Click "Push to Steam" — your localized files land on the partner site automatically.
Direct Pushitch.io Butler Integration
Q3 2026One-button push to itch.io channels using the butler CLI.
Direct PushNarrative Graph Awareness
Q4 2026Branching dialogue consistency — same character stays in voice across every story branch, even when choices alter the flow.
New WeaponRuntime Live Ops API
Q4 2026Mobile games push new strings live, get translations back in under 60 seconds. SLA-backed.
New WeaponVisual Context AI
Q4 2026Upload a screenshot. The AI sees the scene and translates with full visual context — UI buttons no longer translate as full sentences.
New WeaponIn-Editor Live Preview
Q4 2026See your translation rendered live inside Unity / Unreal / Godot as you edit it.
Engine NativeLocalization Analytics
2027"Adding German added 18% to your Steam wishlist." Dashboard correlates languages with revenue and retention.
New WeaponPlayer Feedback Loop
2027Players flag bad translations from inside your game. Flags land in your review queue with one-click fix.
New WeaponA/B Translation Testing
2027Run two translations of the same string in parallel. See which one drives better engagement.
New WeaponAI Fine-Tuning From Corrections
2027Every community-accepted correction trains a project-specific model. Quality compounds.
Voice MemoryVoice Cloning / TTS Integration
2027Translated dialogue + cloned VO in the target language. Ship dubbed games solo.
Voice MemoryTranslator Marketplace
2027Need a human pass? Connect with vetted indie-game translators inside the platform.
CommunityGDC 2027 Launch
2027Official launch at GDC with case studies from shipped indie titles.
Timeline at a Glance
Want to shape what we build next?
Tell us what your indie game needs. Founding customers get a direct line to the roadmap.