DEVELOPER-FIRST PRICING

Built for Indie Budgets

No per-seat fees. No vendor management. No enterprise sales calls. Start free, scale when you ship.

Free

€0forever
70 strings / month

Try the full pipeline. Ship a game jam entry.

  • 70 translated strings / month
  • 1 project
  • All 30 languages
  • 5-layer AI pipeline
  • Godot plugin & API key
  • Free QA Audit
Get Started
Most Popular

Indie

€19/month
8,000 strings / month

For indie devs shipping real games.

  • 8,000 translated strings / month
  • 5 projects
  • Character Voice Memory
  • Unlimited glossary terms
  • Godot plugin & API access
  • Batch translation & QA
  • Top-ups: €9 = +10,000 strings
Start Indie Plan

Studio

€79/month
40,000 strings / month

For studios localizing at scale.

  • 40,000 translated strings / month
  • Unlimited projects
  • Character Voice Memory
  • Team members & roles
  • Godot plugin & API access
  • Export to all formats
  • Top-ups: €9 = +10,000 strings
  • Priority support
Start Studio Plan

Custom

Contact us
Volume pricing

For AA / AAA studios with custom needs.

  • Everything in Studio
  • Volume string pricing
  • On-premise deployment option
  • Custom languages and engines
  • SSO / SAML
  • Dedicated support engineer
  • Custom SLA
Contact Sales
TOP-UP CREDITS

Big translation push? Add credits.

Localizing a finished visual novel or a large back-catalog in one go can exceed your monthly allowance. Top-ups cover the spike — no plan change needed. Credits roll over for 60 days and are used after your monthly quota.

€9
= +10,000 strings
Sign up to buy

Compare Plans

FeatureFreeIndieStudio
Strings / month708,00040,000
Projects15Unlimited
Languages303030
AI pipeline layers555
Godot plugin & API
Character Voice Memory-
Glossary terms5UnlimitedUnlimited
Batch translation & QA-
Top-up credits-
Team members--
Priority support--

Frequently Asked Questions

What counts as a "string"?

One translatable text segment — a UI label, a line of dialogue, an item name. Your monthly credit is measured in translated strings. Re-running an identical string you've already translated doesn't cost extra.

What happens when I run out of credit?

Translation pauses with a clear prompt — no surprise bills. Add a top-up (€9 = +10,000 strings, valid 60 days) or upgrade your plan. Top-up credits are used after your monthly allowance.

Does the Godot plugin work on every plan?

Yes. The Godot editor plugin and API access are available on every plan, including Free — they draw from the same monthly string credit. Free gives you 70 strings/month to try it in a real project.

Can I upgrade or downgrade anytime?

Yes. Upgrade instantly, downgrade at the end of your billing cycle. Your projects, glossaries, and character voice memory are always preserved.

Ready to localize your game?

Try the demo project first, or start with the Free plan - no credit card required.